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Carlo Perassi

$ grep -l games _posts/*.md

#games

3 posts tagged games. Back to the full blog.

home.sh projects.sh blog.sh writing.sh cv.sh

solids-hunter: pre-release polish on the boolean-rule hunt

solids-hunter, the first-person Babylon.js game where you hunt solids defined by boolean rules, is in pre-release polish: full gamepad menu control, a working HUD speaker, spawn facing derived from the room, and rule complexity that ramps with each clear. A pre-release review surfaced five launch blockers, now fixed, gameplay screenshots landed in the README, and the shadow-pass watchdog now halves its cadence and can shed shadows entirely when quality is at risk.

cross-tetris: a shared-queue four-well Tetris

cross-tetris is a new game: four standard Tetris wells arranged in a cross, sharing a single piece stream. You — or a greedy rule-based AI — pick which well each piece falls into, the wells play out as ordinary real-time Tetris, and the game ends when any well tops out. The engine is Rust compiled to WASM with a React UI, and it is playable live.

cold-path-server-podman: the Cold Path game server in a container

cold-path-server-podman is a new repository that runs the Cold Path multiplayer game server inside a Podman container, so no LuaJIT, LuaSocket, or LuaSec install is needed on the host. The upstream sources aren’t vendored — the image build pulls them from GitHub, and make build / make run / make logs handle the rest.